How to merge objects with 3dxChat Editor

Sometimes you do want to merge objects from other rooms into your room with 3dxChat. I will show you how you can do this quite easily.

Open the editor of 3dxChat with clicking on “Select Location” and then clicking below “My World” on “Customize”. Now will open the so called Editor of 3dxChat.


Click at the left top corner on “File” and select “Clear all props” (Note: You should always do this before you start working with the editor. The editor does not keep the last version of a design in the cach!!!)

Now you should load the room you want to merge an object into it. Click on “File” and select “Load from File”. Browse and find one of your saves rooms ending with the file-format “.world”.

Now click at “Merge from file” and browse for the object (.world file) you want to merge into your room.

(The object you are mergeing into your room should be grouped!)

Thats an example!: I did merge the GOT-Throne into the default room.

I will turn the mouse-arrow to GOT-Throne and click on it. Then I can check if the objects of the GOT-Throne are grouped. Everything what is grouped at the editor will be shown green colored.

How you can see it is grouped already! Btw the blue, red and yellow arrows you are seeing now is for the turning direction of the object into your room.


Before you will turn the GOT-Throne to a special place at your room, you have to set the correct settings at the Editor. This setting are a must and are very importing. I am always setting this standard setting up before I will work with the Editor.

Set setting to:

  • “Global” (turning objects will turn horizontal and perpendicular to your room. If you do set “local” the object will turn like the object itself is turned)

  • “Center”


The two red symbols are the snapping-symbols. If you do activate it, the objects are turning while sticking to the room snap-grid or and the angle-grid. This is a very powerfull setting with the Editor. But make sure to go to the “Settings” Tab and setup tiny values first.

My advice is to set the Snap Step value to “0.1” and the Snap Angel to “1” degrees. Ofcourse you can change this related to what are you doing with the Editor.

Now yo can start turning the GOT-Throne inside your room with clicking on the directions arrows (yellow, red and blue) and place it. With click and hold of the right-mouse-button and turning of the mouse you can turn your viepoint (use the mouse wheel to zoom in and out).

You can test your placed GOT-Throne with leaving the Editor and jumping into your room. But befor you will do this you should save the room. Make sure before you will save the room that not any object is selected. The best what you can do is to make a click at the free sky in your room. Then you can go to the “File” Menue again and select “Save to file”.

You are leaving the Editor with clicking on “Select Location”. Now click on the room Symbol to test the GOT-Throne in your room (dont forget to save your room before you are leaving the editor!)

Vola - I guess I did place it good :)

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